Video Game Development
Video Game Development - 3 Years
The Video Game Development diploma program offers the chance to build a gaming portfolio; students will also participate in a 16-week internship for hands-on experience.As a game developer you will be a leader of innovation in the digital game and interactive media industry.
Highlights
- Explore, experience, and develop skills in all major game development areas including design, art, programming and production.
- Hundreds of hours of hands-on, applied learning in state-of-the-art computer labs with dual full HD monitors.
- Curriculum focused on game programming and scripting, digital art production techniques, game design principles and game production practices.
- Full access to industry leading programming, art, design, and production game development tools.
- Practical individual and collaborative game development experience, culminating in a team project to conceive, design, develop and showcase an original game.
INFORMATION:
Fredericton, NB Canada
Full Time
- Artificial intelligence programming
- 2D and 3D animation
- Environment and character modelling
- Game concept art and design
- Game graphics programming
- Game level layout and design
- Game production and development
- Gameplay programming
- Lighting design
- Online/network programming
- Special effects art
- User interface programming and design
3 years (6 semesters)
- Analyze the differences in game genres in order to develop games that meet the needs of specific markets
- Analyze the history of video games to compare various approaches to game development
- Support the development of games by identifying and relating concepts from a range of industry roles—programming, design, and art
- Contribute as an individual and a member of a game development team to the effective completion of a game development project
- Develop strategies for ongoing personal and professional development to enhance work performance in the games industry
- Perform all work in compliance with relevant statutes, regulations, legislation, industry standards and codes of ethics
- Apply conceptual game design elements to support the ongoing iteration, creation, programming, design, and development of games
- Apply practical game design elements to support the ongoing iteration, creation, programming, design and developing of unique gaming environments, levels, characters, assets and props as an individual and a member of a team and provide leadership as required
- Apply programming principles and techniques to create operational games or game components
- Apply artificial intelligence and/or network implementation strategies to support real-time game environments and simulations
- Utilize game engine functionality at an advanced level to support real-time games and simulations
- Create original game props, characters and assets based on the concepts and requirements outlined in game design documents
- Contribute to world building and level design, including using a game engine
- Conceive, prototype, develop, test, and evaluate procedures for the creation, design, programming, production and testing of games in a group environment
- Test, debug, and correct game components to ensure efficient and appropriate game functionality
ADMISSION REQUIREMENTS:
Students must meet one (1) of the following admission requirements:
- High school graduation or
- GED or equivalent or
- Mature student – Detailed resume outlining experience and qualifications must be submitted.
Semester 1
- I-Think: The Science of Thinking and Problem Solving
- Communications for Media Studies
- Digital Graphics Techniques I
- Programming Essentials
- Game Design Fundamentals
- Database Essentials
- 3D Animation
- Object Oriented Programming
- Digital Graphics Techniques II
- Game Engine Fundamentals
- Mathematics I for Computer Studies
- Computer Graphics Programming
- Game Environment Design
- Game Theory
- Mathematics for Gaming
- Advanced Game Programming Techniques
- Networking for Game Communities
- Rapid Game Development
- Character Design
- Physics for Gaming
- Writing for the Gaming Industry I
- Artificial Intelligence for Gaming
- Game Development Project I
- Advanced Animation Techniques
- Mobile Gaming Space
- Writing for the Gaming Industry II
- The Business of Gaming
- Game Development Project II
Social Services
TUITION & FEES:
Total Fees Payable:
First year- Tuition: $9695.00
Textbooks: $1750.00 plus 5% tax
Second year- Tuition: $5595.00
Textbooks: $1750.00 plus 5% tax
Third year- Tuition: $5595.00
Textbooks: $1750.00 plus 5% tax